The ten prisoners are humanoid commoners, armor. Once worshipped as a living goddess forher unique trait of transforming victims into glass A large, squat tower dominates the surroundinginstead of stone, Gloine Nathair-Nathair was kept a buildings. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase. If a serious fight life within the citys dead zone. Hit: 6 (1d6 + 3) slashing damage. You could even have creatures fromthe two gates know of each anotherand, as with themonasterys sphinx and brains in jarsattempt to workwith the characters against one another. Or you might haveto the characters to accomplish the task. And either way, no matter how genuinely you process of resolving the sphinxs riddle, includingportray him, the Cartophile might fall under suspicion working with the idea that because the enhanced sphinxby the characters in the manner of so many too-helpful gains much new knowledge from outlaws crossing intoNPCs. Her goals are to keep the knowledge of her true form and her relationship with Ctenmiir a secret; to free the vampire if she can, without incriminating herself; and to convince characters to draw from her deck of several things. For characters 5th-10th level. A successful DC 12 Intelligence (Arcana) or Wisdom (Perception) check identifies them as such. As such, as the characters follow the notes found in Kwalishs journal, they find The components and notes left behind by Kwalish are that the narrow mountain passes begin to tightenalso of potential value to the characters. The froghemoths gullet can hold up to two creatures at atime. Energy cells as mere legendjust another strange tale from themight also be used in devices the characters create already-strange Barrier Peaks. kenku high priest of Daoine Gloine. An identical dockadd to its vast knowledge. 2 8 comments Add a Comment wisco-_-kid28 1 yr. ago Check out this post. (If the Grand Master was defeated and its brain survived any encounter in the treasury (areaCavern Encounters M10), that brain now leads this group.) The legendary inventor disappeared in the peaks eons ago as it turns out, finding a crashed planar ship and studying its technology to fuel his own experimentsonly now, Kwalish's lost research is desperately needed! He held a fortified offshore laboratory in Zeif, known today as the Arm of Kwalish. Browse maps from adventures and books. You can stagger their introduction throughout the course of the adventure (as suggested in each NPCs description below), with each one able to provide a useful next step to help the expedition along. Hit: 15 (2d10 + 4) psychic damage. (These devices were once used to and puncture the apparatus while the characters use safely contain the medusa. Marys expertise as a diviner can grant advantage on any characters checks to determine correct passage through the caverns leading to the monastery. Countless wires twist their way across thecheck. If the characters explorers have failed to fully map. Attack rolls against the quickling haveArmor Class 13 disadvantage unless the quickling is incapacitated orHit Points 7 (3d4) restrained.Speed 40 ft. that the sphinx seeks the knowledge held by the brains Another option is to allow decapitated characters to in jars, the brains know thisand greatly fear thathave their heads magically reattached and their life outcome. On a 1 to 4, the creature doesHit Points 138 (12d12 + 60) nothing. (See appendix D for more information on the deck, and its distinct connections to the adventure.) Annihilation. Kwalishs Bauble Gate. Lost Laboratory of Kwalish | TM & 2018 Wizards. Are the encounters' stats (monsters' stats) listed in the PDF? The swarm cant use its blindsight while deafened. Cliff Edge allowed it to maintain a fixed location in the air, but they arent strong enough to ascend any higher. These horrid undead are the monasterysM7. Secret Agendas. Lost Laboratory of Kwalish | TM & 2018 Wizards. Discover the best professional documents and content resources in AnyFlip Document Base. It then negotiates for the M9. 2 The path leads into a lonely grove that serves as the grave of a former dryad queen. Best of all, all monies that Wizards of the Coast receives from sales of this PDF are donated to Extra Life. The tiny fiend has kept up this pretense one card enchanted to appear as whatever specificfor years, piloting this exoskeleton in the guise of the card its owner commands. Hit: 9 (1d12 + 3) slashing damage. Hit: 9 (1d8 + 5) slashing damage.Slam. How can you claim to keep track of all the funny . Hit: 6 (1d8 + 2) slashing damage. The modron might specific to Kwalish and his lost expedition are more choose to remain at the monastery, integrating with its difficult to come by. There sits the Grand of the Distressed Body remains ever open to new Master of the Distressed Bodya bone devil flanked prospects. . The sphinxs weapon attacks are magical.during its turn. Lost Laboratory of Kwalish | TM & 2018 Wizards. Garret claims the Barrier Peaks, Ctenmiir has much experience with that his infernal lineage goes back to Levistus (see the initial route into the mountains, and can provide Mordenkainens Tome of Foes), and he keeps his horns warnings of early encounters through the fey woods adorned with rings, coins and other charms, some of and foothills (see Reaching the Peaks, below, and which he claims are powerful magic items ready to be appendix A). All who come here find service be with the strength of your bodies or the strength their way to the Grand Master . The Cartophile will knowledge or lore if the characters are willing to paybe keen to meet this ancestor, perhaps leading to a the price.new family business. This restores New Discoveriesto normal any ability scores decreased by the sphinx(see area C2). All the disks are kept active by default, to return to its original body. #2 Nov 20, 2018 3 (4) 18 (+4) 10 (+0) 14 (+2) 13 (+1) 11 (+0) SkeletonSkills Perception +3, Stealth +8Senses passive Perception 13Languages Common, Elvish, SylvanChallenge 1/4 (50 XP)ActionsLongsword. The kenku that once Horrid Statues. If the shadows are identified as doubles with a successful DC 15 Wisdom (Insight) check, the characters can cease fighting to force their duplicates to do the same.6 A ball in a childrens The characters enter an illusory version of the treasury seen in the Monastery of the Distressed Body,playground but filled with countless magic items. 6 26. that his professional career commissioning expeditions and maps has been background research for a personal obsession. Find many great new & used options and get the best deals for Lost Laboratory of Kwalish adventure module 5th edition Dungeons & Dragons at the best online prices at eBay! They pursue the charactersto try to convince them toThe caverns and tunnels of the Barrier Peaks are a take on leadership of the monastery.treacherous maze that has claimed more than one 3 A party of surviving monks (five cultists) pursuesadventurer. Youll need to access the right combination of controls on the Machine of d100 Trinket Lum the Mad, and only then will a portal to the 0102 A handheld device containing a glowing green gem city open. See Shoving a Creature under Melee Attacks in chapter 9 of the Players Handbook. Cast a Spell (Costs 3 Actions). Enormous chimney- monastery, they must contend with the guardian waiting engines extend from the bottom of this island, burning for them in area C2. 41Gibbering Mouther GynosphinxMedium aberration, neutral Large monstrosity, lawful neutralArmor Class 9 Armor Class 17 (natural armor)Hit Points 67 (9d8 + 27) Hit Points 136 (16d10 + 48)Speed 10 ft., swim 10 ft. Kwalish might simply have wished to drive away In addition to crafting new options for the encounters the population and seal off the city for his own use.inside the baubles, you can set up each bauble so that Descendants of Daoine Gloines original inhabitants metleaving its extradimensional space requires some sort of on the way to the city (see appendix A) can detail thesevictory condition. target, can use its action to detach the stirge.Magic Resistance. Swarm. have 3 rounds to flee this area before the treasury Valley Floor. that stands everywhere. Bell, Ethan Best, Steve Bissonnette, Wolf Bloodmoon, Kevin Boardman, Trevor Boe, Nolan Bond, Aidan Brenner- Slagle, Bodhi Brooke-White, Mary Burgess, Matt J Carlson, Casandra Carter, Liam Cherry-Holt, Dave Chua, Diana Clark, Caleb Cole, Andrew Cousins, Jonathon Crawford, Joshua Cuthbertson, Rae Cwach, Bryan Davidson-Tirca, Dominic Davies, Marcello De Velazquez, Matthew Disedare, Fiona Elliott, Steve Elliott, Sam English, John Evans, Ryan Fletcher, Sam Fortier, Adrian Francisco, Nick Gill, Christian Gilliam, Marcus Good, Daniel Harmon, Michael Hoffmann, Zasheir Jassan, Rod Johnson, Conor Kelleher, Bryon Kershaw, Douglas Kilpatrick, Leonard LaBine, Dan Layman-Kennedy, Gaetano LeFavi, Michael Letterle, Joshua, Leonhardt, Ryan Mahan, Sergio Martinez, Daniel McKay, Jacob McCray, Devon McEwen, Brian McLachlan, Sean Meaney, Chloe Montgomery, Charles Morris, Daniel Oliveira, Eric Peterson, Mike Plautz, Adam Powell, Richard Powell, Alan Provance, Michael Richards, Justin Ross, Joseph Rounsavell, Brian Rubinfeld, Ian Rugg, Joe Ryan, John Saffran, Corey Shaw, Reggie Sloan, Demon Spawner, Spencer, Raul Stainzel, Jasmine Stairs, Jason Stone, Nick Symosky, Zach Tate, Benjamin Tozer, Corey Turner, Jordan Valentine, Jonah Van Campen, Cameron Vollrath, Charles Wain, Taylor Walker, Geoff Washam, Omer Watkins III, David Wheeler, Jacob Wilkinson, Chuck Wilson, Evan Wolfe, Greg Wright, Raymond Wynne, Douglas Young, Adrian Zaslona 1medusa, he once more opened a planar gate, this time to Running the Adventurethe 222nd layer of the AbyssJuiblexs Slime Pits, fromwhich he summoned forth a horrific plague of ooze to To run this adventure, you need the D&D fifth editionclear out the city and help him defend his new lab. Running it currently for a party of 6 6th level characters. disturbs the gelatinous ooze, 1d4 armatures activate Traveling safely through the ooze in one of the within 30 feet of the characters. These trees have theMedium humanoid (any race), any non-good alignment same statistics as a treant, except they have Intelligence and Charisma scores of 1, they cant speak, and they have onlyArmor Class 11 (leather armor) the Slam action option. Ancient notes and diagrams are alsoconfirm the presence of the high priest in area O5 scattered about. Unfortunately, this is actually a DM's Guild product . If enough statues are moved or broken open,they reveal a pit beyond, where a sheer drop of 25 feet Temple Gate. To Kennedy ODay, for On behalf of the entire Dungeons & Dragons team, we playing one of her first games of D&D next to Bart at the sincerely thank you for your contribution to Extra Life 2017 Extra Life livestream in the Wizards of the Coast and the Childrens Miracle Network Hospitals. The tree remains animate for 1 day or until it dies;Speed 30 ft. until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an STR DEX CON INT WIS CHA inanimate tree. (The medusa uses normal statistics, but its Petrifying Gaze feature transforms petrified victims to glass.) was intent on seeking the legendary city of Daoine Gloine. Teleport (Costs 2 Actions). other designs he drafted, including one for a If you dont want to incorporate random encounters mechanical container that could keep a brain into the journey to the Barrier Peaks, read the following: alive long after a creatures death. . exhaustion, frightened, prone Scare (1/Day). mechanical dilemma too challenging to overcome. The froghemoth can breathe air and water. If Mary is with the party,are really a set of clockwork-controlling punch cards she might seek to keep all the mechanical Ioun stonesfrom the crashed planar craft. https://comicbook.com/gaming/2018/11/12/dungeons-and-dragons-lost-laboratory-of-kwalish-/. With its other hand, the devil taps theIf the characters agree, they are brought to the central arm of the throne, showing off nails set with gleamingabbey (area M3). Kwalish might also ask for their aid inrestoring the city to its former state. Treasure. Speed 15 ft. STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA 11 (+0) 14 (+2) 12 (+1) 11 (+0) 12 (+1) 17 (+3) 14 (+2) 3 (4) 20 (+5) 1 (5) 6 (2) 1 (5)Saving Throws Dex +4, Cha +5 Condition Immunities blinded, charmed, deafened,Skills Deception +7, Investigation +4, Performance +5, exhaustion, frightened, prone Persuasion +5 Senses blindsight 60 ft. (blind beyond this radius),Damage Resistances cold, fire passive Perception 8Senses darkvision 60 ft., passive Perception 11Languages Abyssal, Common, Infernal, thieves cant Languages Challenge 2 (450 XP) Challenge 2 (450 XP)Special Equipment. A group of five monks led by an eldermonk can be found here at any time, sleeping, eating,and taking part in decidedly non-monastic activities(gambling, flinging chamber pots at one another,comparing dueling scars, plotting a way to rob thetreasury, and so forth). on the check depending on how the other galeb 4 A galeb duhr serves as a kind of door between duhr was treated. The funds raised from the sale of these packages went to this extremely expedition to the legendary Barrier Peaks. core rulebooks (Players Handbook, Dungeon Masters Kwalish cut off all access to Daoine Gloine, and the Guide, and Monster Manual).city was lost to the ages. continue past and provide a route straight to Daoine Gloine. (The throne was once the control center of the and roar of machinery. These products were created by scanning an original printed edition. Accessing the extradimensional space within (Arcana) check determines that the workings of thethis bauble grants entrance to Kwalishs lab at area O7. Lost Laboratory of Kwalish | TM & 2018 Wizards. (Perception) check. The fanatic is a 4th-level spellcaster. A swallowed has Intelligence 1 and Charisma 1, it cant be charmed orcreature is blinded and restrained, has total cover against frightened, and it lacks this action option. Doing thus take the form of the last words of victims she so opens a magical portal within the apparatus that brought before the medusa, or the rantings of Gloine allows characters to enter the extradimensional space Nathair-Nathair while the medusa lived and railed contained within a bauble. nutritious goop that refills itself slowly over the Additional symbols also mark out the correct route course of one week through the labyrinthine tunnels to area C1. However, the pairs unwitting servantor the modron might seekprice for this service is one piece of the characters to overthrow this new set of evil lords in the name ofsoul, as above. Dormitories breaking the Grand Masters power) the engines begin to fail over a 24-hour period. Her pleas to be freed from the coffin might to connect with the baubles within the ooze. Originally native to an area near of things discovered along the way. leering skulls. Last week, Dungeons & Dragons released The Lost Laboratory of Kwalish, a new adventure designed for players from Level 5 to Level 10. Both the creatures eyes are as follows: Part 1: Mission to the Barrier Peaks. The. He disappeared in the peaks eons ago as it turns out, finding a crashed planar ship and studying its technology to fuel his own research.